Rocks + AI + Grasshopper
Can a new AI assistant solve a basic physics problem?
Hi, this is Isma 👋
How are you? Are you having a good week?
Last week, one of my clients asked me this:
“We have a lot of big Rocks.
We want to combine them to create wall-like structures.
We are going to 3d scan all of them first.
Can you do it?”
First, let me ask you: have you done anything like this before?
Me?
Exactly like this, no.
We started a conversation about how to approach this in the Parametric Project Community.
Diego, one of the members. Shared some very cool PhD research about Autonomous Dry Stone using robotics.
Thanks, Diego!
…
My first thought was to solve this with Grasshopper, using physics.
But it is not as trivial as getting the rocks as meshes, throwing them randomly, and seeing what happens…
No. It has more logic behind it… If I want it to work well…
I mean, there´s a PhD research about it…
Not that simple.
…
But.
Thinking about the idea of using Grasshopper with Physics.
I thought it was a good time to try an AI assistant with Grasshopper.
Something I wasn’t sure would be useful or not…
I tried Raven.
The prompt:
“Create a Grasshopper script that takes multiple closed mesh objects and uses physics simulation to stack them inside a larger containing mesh.”
……
My thoughts:
It is cool to see Raven adding components to the canvas and connecting them.
I see how creating chunks of Grasshopper code can speed up scripting.
If it evolves like vibe coding, it has a lot of potential.
If you want to get a bit deeper into the Rabbit hole.
I have made a video about this:
That´s all, comp designers!
Have a great week!
Isma

